Read "Some ways to shine up"
Use the 'pause sweep' feature liberally, especially on those third and fourth lines so you can give the sweep a head start at redrawing some lines.
You could also be running into a bug I ran into on Win2K - KHP could be ignoring a keystroke or two. I think this is a DirectX 7/Win2K bug myself, as I've seen stuck keys, etc in Quake 3 Arena that I haven't seen in DX7/Win95. I've yet to try DX8 which is available via Windows Update.
Your system is on par with mine except I'm using an ATI Rage 128 AGP card. Even a Rage Pro 4 MB works fine though.
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