I might add also that once everything is playing o.k., there should be no problem, because Microstudio does not need 100% processor speed to run.
I recall that it was determined that the player code does not free up the amount of the processor that it doesn't need. Thus, it APPEARS to need 100% of WHATEVER processor it is running on!!!
I believe Microstudio has tested out at processor speeds as low as 350 MHZ.
George
Last edited by George; March 24th, 2003 at 04:30 PM.
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